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Really interesting idea. It's not easy to keep an eye on the beat-meter (or stay in the rhythm otherwise) while trying to survive. The additional features are nice additions and bring a good purpose to the rhythm-shooting. Otherwise the game is nicely done too, keeping in mind the engine used.

I'd like to invite this game to our Game Development World Championship, we also have a class for jam entries!

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Thanks man. I'll take a look. I actually added the feature of the ship changing colour specifically so you don't have to look at the meter once you have the timing.

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Thanks for taking a look then! The ship colour indeed does help to stay in the rhythm on the longer term by showing when the rhythm is right.

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Really tricky, but managed to get the hang of it. Great game.

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Thanks man

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Man, this is pretty great, I'm always a sucker for rhythm games.  It's also surprisingly tricky.   Are there any plans to include music at all?  I feel that would make this perfect (assuming the music went in time with the beat you need to stick to)

I have zero musical talent so if someone wanted to add music they are welcome to but I can't really do it myself. There is a little "drum" sound that goes off at the start of the input window but that's about all I can manage

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Haha, that's fair man.  I've never been able to put a solid beat together myself, and pico-8's music kit is beyond anything I would be able to handle.  Either way, nice work on the game.

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Hey- love the game! :)

Btw, it's "Yohahi", not "Yohai"

Damn looks like I need more coffee. Glad you enjoy it.